Drive-Thru Empire on Roblox, by DRAIN CCU Games — not Driving Empire, and not the Route 66 mobile game.

About Drive-Thru Empire Wiki

Independent community companion and analytical toolkit for Roblox Drive-Thru Empire.

Drive-Thru Empire gameplay scene: a drive-thru restaurant with queued customer cars
Official Roblox game art for Drive-Thru Empire by DRAIN CCU Games. Used unmodified for identification; all rights remain with the developer.

Our Mission & Editorial Policy

Drive-Thru Empire Wiki was established in September 2026 to provide Roblox incremental simulator players with accurate, verifiable data, working codes, and interactive optimization tools.

Unlike generic gaming aggregators that post unverified code lists or confuse Drive-Thru Empire with Driving Empire, this site separates what the game confirms from what we estimate. Codes, upgrade tier prices and world gates are checked against recorded in-game sessions; drop rates, cash multipliers and the calculator’s income model are community estimates and are labelled as estimates wherever they appear.

How the claims on this site were checked

Every number on this site is one of two things: a value confirmed by the game or its own store listing, or a community estimate. This page records which is which and what the check consisted of, so you can judge how much to lean on any single figure.

The code strings listed on the codes page, and the reward each one paid out

Two creator recordings cover the list. A recording dated September 16, 2026 opens the in-game Redeem Codes window and enters WELCOME, BONUSCASH and LUCK301 one after another; all three were accepted, the cash counter moved by roughly 2,700 and roughly 50,000 for the two cash codes, and LUCK301 started a countdown timer on the HUD. A recording dated October 2, 2026 accepts X10CASH, X5LUCK, GO4GOLD and LUNARBOOST, and the confirmation line each one printed is what the cards quote. Strings that other outlets list but no recording has accepted stay off the page: SORRYFORDELAY is the one currently in that position, and its two listings disagree about what it gives. The game page itself links no code channel — its “CRAZY REWARDS” line points at liking the game and joining the group — so the in-game Redeem Codes window is the only place these strings can be confirmed.

Where that stops: Each recording is one save on one build. They confirm the strings worked on those dates; they do not prove the codes stay live, and no source publishes the roll-rate change behind a luck boost. The October list prints a confirmation line without an amount, so what GO4GOLD and LUNARBOOST granted is not itemised anywhere on this site.

The upgrade track names and the price of each tier

Two independent creator recordings, uploaded September 15 and September 16, 2026, both open the upgrade panel and walk it tier by tier. They agree on every tier: Drive Thru Lanes at $25 / $500 / $2.5K / $30K, Cars Speed at $25 / $75 / $215 / $400, Spawn Speed at $25 / $150 / $450, Drop Rate at $25 / $250, Roll Luck from $15 and Roll Areas at $100 / $750 / $5K. Both stop near the start of a save, so a third recording — a September 21, 2026 session played with a x16 money pass active — was read for the top of the same tracks: Drive Thru Lanes 7→8 $100M, 8→9 $5B, 9→10 $100B; Car Speed 80%→115% at $2M to $2.05B a step; Spawn Speed 0.62s→0.28s at $2M to $3B; Cash Drops 6→12 per car at $350K to $2B; Auto Absorb 2s→0.1s at $60K to $2B; Roll Luck 270%→370%; Roll Areas 9→10 then MAX. The same late session is where the panel’s own names change — Car Speed for Cars Speed, Cash Drops for Drop Rate, Auto Absorb for Absorb Radius — so the page prints both names.

Where that stops: The game does not publish a price table, and prices move between builds and saves: the late figures come from one save carrying a money pass, so they show the shape of the ladder rather than a price you will be charged. The calculator therefore prices only the tiers read on the two unpriced early panels, and it multiplies your own $/min by the effect the tier’s label implies — the panel never states that effect.

The World 2, World 3 and World 4 unlock gates

The world board is visible in-game. It was read on September 15, 2026 — World 1 Restaurant as the starting area, World 2 Western Lands behind $1B, World 3 Grand Hotel — and re-read on September 24, 2026, when it listed five slots: the same first two gates, Grand Hotel at $10B, Moon behind $1Qa, and a fifth slot named Alien Frontier still marked “COMING SOON”.

Where that stops: Two readings of one board, and they disagree on the Grand Hotel figure: $1T in the September 15 reading, $10B on September 24. The board moves between builds, so the panel in your own game is the authority for what you will be charged. What Alien Frontier contains is unknown because it has not opened, and the board also previews a variant layer — cards such as a “Gold [X15]” car — that no source has explained yet.

What a rebirth keeps

In the September 16, 2026 recording the player takes Rebirth 0 to Rebirth 1 for $15K. The panel warns “REBIRTH WILL RESET MONEY!”, cash drops to $0 on the click, and the multiplier ladder moves from 1× to 2×. Cars already placed in the lane and every upgrade already bought kept running afterwards.

Where that stops: Only the first rebirth was seen. What later tiers reset, and what the paid “Skip Rebirth Keep Money” option costs, are both unknown here.

The game-pass names and prices

The developer’s own pass listing was read through Roblox’s public game-passes API for this game’s universe id on September 28, 2026. It returned ten passes with their names, prices and whether each is on sale; the bracketed tags are part of the names it returns. Two panels in the September sessions behind this site’s other figures agree with it where they overlap: the in-game store showed x2 Money at 3 R$, the same price the listing returns.

Where that stops: A listing price is not a measured effect. The endpoint publishes what a pass is called and what it costs, not what its multiplier multiplies or how it stacks with the codes and the upgrade tracks, so no pass figure is used anywhere in this site’s calculator. Check the pass panel in-game for the current price and your own cash-per-minute for the effect.

The four games that share this name

Creator, platform, release date and scale for Drive-Thru Empire, Driving Empire, Drive-Thru Tycoon and the Route 66 mobile game were each read from that game’s own store page or public API: the Roblox games API for the three Roblox titles on October 4, 2026, and Apple’s lookup API for the mobile one on September 18, 2026. The Drive-Thru Empire title, description and game-pass list were re-read on the same day, and the game’s own pass listing still returned the same ten passes.

Where that stops: Visits and ratings change daily, and the figures are a snapshot of those dates. No source states whether the mobile game and the Roblox game share a developer, so this site does not claim either way.

Everything else is a community model and is labelled as an estimate where it appears: drop rates per rarity, cash multipliers per rarity, world cash thresholds and station caps, and the calculator’s assumption that a tier’s percentage step, shorter spawn interval or extra drop multiplies your whole lane income. Vehicle entries in the car tables are generic examples of each rarity, not the game’s real vehicle names — no public source lists the real roster, so this site does not invent one.

Disclaimers & Trademark Attribution

Drive-Thru Empire is a video game hosted on Roblox, developed by DRAIN CCU Games (@ToyuRBLX & @S1neaky).

The game icon and thumbnail shown on this site are the developer's own official Roblox promotional media, reproduced unmodified to identify the game. They are self-hosted because Roblox CDN links expire. We claim no ownership of them and we do not alter or remove their branding. All rights remain with DRAIN CCU Games.

This website is an independent community wiki and is NOT affiliated with, sponsored by, or endorsed by DRAIN CCU Games, Voldex, or Roblox Corporation.

Four different things share this name. An independent search review found all of them competing for the same queries, so it is worth being explicit:

  • Drive-Thru Empire — this site. Roblox incremental tycoon by DRAIN CCU Games. The only one we cover.
  • Driving Empire — Voldex. A racing and open-world driving simulator on Roblox with a far larger player base. Codes and guides are entirely separate.
  • Drive Thru Empire — an unrelated mobile game on the App Store about reviving a Route 66 drive-thru. Nothing to do with Roblox.
  • Drive-Thru Tycoon — a different Roblox tycoon with its own code list and its own wiki.

If you arrived looking for one of the other three, nothing on this site applies to it.

Roblox and its associated logos are registered trademarks of Roblox Corporation.

Corrections & where to reach people

This site is an independently maintained community resource. It has no owner inbox, runs no accounts, and collects no personal data — so there is no address to write to.

Corrections do get raised and acted on in the open. If a code has expired, a number looks wrong, or a step does not match the current build, the fastest route is the community server below. Post there and it gets seen; a private message to this site would not, because this site cannot receive one.

The invite opens a Discord server named “Drain CCU Games” with about 1,075 members and 140 online (Discord’s own counts, read October 30, 2026). No first-party surface this site can read links it: the game description names the Roblox group and two creator accounts instead, the group page carries no Discord link, and the last readable check of the game page’s social links, on September 28, 2026, found none either. Treat it as a server carrying the creator’s name until the developer links it themselves.